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There are 238 productsSort
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Exploding Kittens$30.00Exploding Kittens is a kitty-powered version of Russian Roulette. Players take turns drawing cards until someone draws an exploding kitten and loses the game. The deck is made up of cards that let ...
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Codenames$30.00Codenames is an easy party game to solve puzzles.The game is divided into red and blue, each side has a team leader, the team leader's goal is to lead their team to the final victory.At the beginni...
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Codenames: Duet$30.00Codenames Duet keeps the basic elements of Codenames — give one-word clues to try to get someone to identify your agents among those on the table — but now you're working together as a team to find...
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Unstable Unicorns$35.00Build a Unicorn Army. Betray your friends. Unicorns are your friends now. Unstable Unicorns is a strategic card game about everyone’s two favorite things: Destruction and Unicorns! Learn how unstab...
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Timeline: Inventions$16.00Timeline: Inventions is a card game played using 55 cards. Each card depicts an invention on both sides, with the year in which that invention was created on only one side. Players take turns placi...
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Exploding Kittens: NSFW Deck$36.00Originally an expansion for Exploding Kittens, the most successful Kickstarer project ever, that contained cards that were too horrific and/or incredible to be included in a kid safe version. As a ...
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Timeline: Events$16.00Timeline: Events is a card game played using 55 cards. Each card depicts a historical event on both sides, with the year in which that event occurred on only one side. Players take turns placing a ...
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Pandemic$65.00In Pandemic, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose mission is to treat disease hotspots while researching c...
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Coup$20.00You are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all ...
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7 Wonders Dual$40.00In many ways 7 Wonders Duel resembles its parent game 7 Wonders as over three ages players acquire cards that provide resources or advance their military or scientific development in order to devel...
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Munchkin$40.00Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run. Admit it. You love it. This award-winning card game, designed by Steve Jack...
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Marvel Champions: The Card Game$90.00"With great power, there must also come great responsibility."–Stan Lee, Amazing Fantasy #15 Iron Man and Black Panther team up to stop Rhino from rampaging through the streets of New York. Captain...
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EXIT: The Game - The Enchanted Forest$20.00Exit: The Game – The Enchanted Forest is a puzzle game modeled after escape rooms, and it includes components meant to be folded, written upon, or torn, so it's marketed as a single-use game. A rel...
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Codenames: Pictures$30.00What are these strange symbols on the map? They are code for locations where spies must contact secret agents! Two rival spymasters know the agent in each location. They deliver coded messages tell...
Added To Cart :Add To Cart Failed :prouduct successfully added to wishlist !Everything Grading Guide
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Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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